There can also be unique additional Personality types, that can give varying results of these two options. Loyal Slimes give less rewards, but their mood drops much slower. Feral Slimes have more rewards, but their mood droppes faster. Each Slime also has a Personality, ranging from Feral to Loyal. I don't know if it will be enough to change the conclusion, but it can't hurt to check. Slimes are found in Adventure, and they give 1-4 small boosts depending on their rarity and mood. Of course you might check that with your own numbers, in case there's a difference in what kind of gear we have access to. If i understand it right, the Mana Cap Raise Rate depends on the current Mana Cap. With ever expanding limits according to your play style, the game allows you to dictate your own unique style of play. After playing a bit i looked under INFO at the description for Mana Cap Rate. It has useful stuff like your Mana Cap Rates and your total bonuses from Achievements. Don't forget to check the in game Info screen. I can sit here with the refill gear and gain roughly 7.75e9 cap every 1.19 seconds, or I can sit here with the cap gear and gain roughly 8.5e9 cap every 1.19 seconds. Wizard And Minion Idle is the newest free-to-play Idle Game to hit the market. Some general information and common questions. But ignoring that and just running with those numbers. Numbers will change over time because of whatever is going on behind the scenes to create each of those numbers. I don't know if it will be enough to change the conclusion, but it can't hurt to check.I'm more casual in my approach with the game and haven't put any thought into this myself, but.Įquipping the gear at the top of the "mana refill" sort I end up with about 975.1e21 mana created every 1.19 seconds and "next life's cap increases by 1 per 125.7e12 mana created".Įquipping the gear at the top of the "mana cap rate" sort I end up with about 333.5e21 mana created every 1.19 seconds and "next life s cap increases by 1 per 38.8e12 mana created". ![]() ![]() ![]() I can sit here with the refill gear and gain roughly 7.75e9 cap every 1.19 seconds, or I can sit here with the cap gear and gain roughly 8.5e9 cap every 1.19 seconds. However you will need TONS of Pet points to raise your Minion to levels 360+ Malady with Battle Damage (if possible +, i could not get it) AND Demon Essence. Numbers will change over time because of whatever is going on behind the scenes to create each of those numbers. Game Name: Wizard and Minion Idle Game Process : Wizard and Minion Idle.exe Game Release date: 7 Feb, 2019 CE Version : 7.4 Game Version / Build Id / Date Patch : v1.4. P Squiddy Slime with Mana Cap & Mana Refill + (or the other way) Mc Rich with Pet Food & Pet point NOTE: Agree with Pet Food overflow eventually. I'm more casual in my approach with the game and haven't put any thought into this myself, but.Įquipping the gear at the top of the "mana refill" sort I end up with about 975.1e21 mana created every 1.19 seconds and "next life's cap increases by 1 per 125.7e12 mana created".Įquipping the gear at the top of the "mana cap rate" sort I end up with about 333.5e21 mana created every 1.19 seconds and "next life s cap increases by 1 per 38.8e12 mana created".
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